Date: 2005-11-25 04:42 am (UTC)
That's what Richard said. Apparently it's the way most professional 3D programs work. But I'm not a professional, and I don't think a $35 piece of shareware would be used by the pros.

At least give me the option to reverse the controls, y'know? Most games can manage that - you'd expect "serious" software to be able to do it too.
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